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Application Coding

An I18N program must operate regardless of the encoding of the characters in the user's language. A program that ignores or truncates the eighth bit of every character (as some English-based applications do) will not work in Europe, which requires eight bits to represent accented characters. Similarly, an application that assumes that every character is eight bits long will not work in Japan, where there are many thousands of ideographic characters. In addition, you cannot assume a single character size, because Japanese commonly intermixes 16-bit Japanese characters with 8-bit Latin characters.

Adding Localization Calls to the Code

Xt support of internationalization is trivial in most applications: the only code required is a call to XtSetLanguageProc() just before the call to XtAppInitialize(). This one function call does all the set-up necessary for an Xt-based application. Some additional work is required if your application is to support internationalized text output or input (as explained in Input methods ).

Builder Xcessory makes the XtSetLanguageProc() function call in the code generated if you set the Initialize Localization Support toggle in the Code Generation Preferences dialog.

Localization support is always enabled in ViewKit applications.

 

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