How Best to Realize a Runtime Reload of QML

Join us for this rare look at undocumented runtime reloads operations for QML. As you know, Qt exists to increase the quality of all software development and user interface (UI) design allowing companies to keep pace with market demands. Qt/QML is a tool used to help create powerful UIs. Although there are several ways to do this, in this webinar, we will explore how to make it easier for developers to implement a runtime reload of QML without having to search forums for the answers.

Some of the areas that will be addressed in this webinar:

Effective QML (early-bird pricing extended!)

Dates:
Location: Bedford, MA
Early Bird Pricing: $1695
Regular Price: $1995
Register

Course Description

 

This 3-day course approaches common issues inherent to Qt/QML development. We cover a wide-range of advanced topics such as keyboard focus, gestures, virtual keyboard, unit-testing, profiling, rendering; and provide helpful design patterns and debugging tips. The target audience is the intermediate QML developer.

Course Availability: On-site, Open Enrollment
Subject:  Qt
Duration: 3 days

Course Prerequisites

  • Basic knowledge of programming with Qt on the desktop using widgets
  • Basic QML experience

Day 1

User Input

  • Keyboard Navigation and Focus
  • Input Focus
    • Focus Order
    • Focus property
    • Active Focus
    • FocusScope
  • Virtual Keyboard
  • Handling Keyboard Input
    • Key-Specific Handlers
    • All Keys Handler
    • Key Event Propagation
    • Event Propagation is Convenient
  • Multi-Touch
    • Common Multi-Touch Gestures
    • Handling Overlapping Touch Areas

Dynamic Creation of Items

  • Creating Items Dynamically
    • Procedural Method
    • Declarative Method
  • Procedural Creation
  • Procedural/Declarative Creation
  • Declarative Creation
  • Creating Multiple Items
  • Repeaters

Debugging and Profiling QML Applications

  • The Scene Graph
  • QML Profiler


Day 2

Review and Solution of Lab 1
Model/View
  • Model/View Concepts
  • Showing Simple Data
  • Custom Models
  • Proxy Models
  • Delegates
  • Tree Models
Multithreaded Programming
  • Qt Multithreading
  • Thread Synchronization and Primitives
  • QtConcurrent
C++/QML Layer
  • Layered Design
  • Exporting QPainter based GUI Classes
  • Exporting Scene Graph GUI classes
  • Defining Custom Property Types
  • Qt Serial Bus C++ Classes

Day 3

Testing
  • QTest Framework in QML
    • Overview
    • Adding a Test Suite
    • Implementing a Test
    • Add a Testing Main()
    • Running the Test
    • Simulating GUI Events
    • Mocking C++ Classes with QML
    • SignalSpy
  • Design for Testability
  • Notes on Google Test Framework and Qt

Additional Topics
  • Animations
  • QML Charts
  • QML Canvas
  • Particles
  • OpenGL and QML
  • Intro to Qt 3D

 

Register

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Effective QML

Dates:
Location: Silicon Valley
Early Bird Pricing: $1695
Regular Price: $1995

Course Description

 

This 3-day course approaches common issues inherent to Qt/QML development. We cover a wide-range of advanced topics such as keyboard focus, gestures, virtual keyboard, unit-testing, profiling, rendering; and provide helpful design patterns and debugging tips. The target audience is the intermediate QML developer.

Course Availability: On-site, Open Enrollment
Subject:  Qt
Duration: 3 days

Course Prerequisites

  • Basic knowledge of programming with Qt on the desktop using widgets
  • Basic QML experience

Day 1

User Input

  • Keyboard Navigation and Focus
  • Input Focus
    • Focus Order
    • Focus property
    • Active Focus
    • FocusScope
  • Virtual Keyboard
  • Handling Keyboard Input
    • Key-Specific Handlers
    • All Keys Handler
    • Key Event Propagation
    • Event Propagation is Convenient
  • Multi-Touch
    • Common Multi-Touch Gestures
    • Handling Overlapping Touch Areas

Dynamic Creation of Items

  • Creating Items Dynamically
    • Procedural Method
    • Declarative Method
  • Procedural Creation
  • Procedural/Declarative Creation
  • Declarative Creation
  • Creating Multiple Items
  • Repeaters

Debugging and Profiling QML Applications

  • The Scene Graph
  • QML Profiler


Day 2

Review and Solution of Lab 1
Model/View
  • Model/View Concepts
  • Showing Simple Data
  • Custom Models
  • Proxy Models
  • Delegates
  • Tree Models
Multithreaded Programming
  • Qt Multithreading
  • Thread Synchronization and Primitives
  • QtConcurrent
C++/QML Layer
  • Layered Design
  • Exporting QPainter based GUI Classes
  • Exporting Scene Graph GUI classes
  • Defining Custom Property Types
  • Qt Serial Bus C++ Classes

Day 3

Testing
  • QTest Framework in QML
    • Overview
    • Adding a Test Suite
    • Implementing a Test
    • Add a Testing Main()
    • Running the Test
    • Simulating GUI Events
    • Mocking C++ Classes with QML
    • SignalSpy
  • Design for Testability
  • Notes on Google Test Framework and Qt

Additional Topics
  • Animations
  • QML Charts
  • QML Canvas
  • Particles
  • OpenGL and QML
  • Intro to Qt 3D

 

< Back to full list of training

Effective QML

Dates:
Location: Houston, TX
Early Bird Pricing: $1695
Regular Price: $1995

Course Description

 

This 3-day course approaches common issues inherent to Qt/QML development. We cover a wide-range of advanced topics such as keyboard focus, gestures, virtual keyboard, unit-testing, profiling, rendering; and provide helpful design patterns and debugging tips. The target audience is the intermediate QML developer.

Course Availability: On-site, Open Enrollment
Subject:  Qt
Duration: 3 days

Course Prerequisites

  • Basic knowledge of programming with Qt on the desktop using widgets
  • Basic QML experience

Day 1

User Input

  • Keyboard Navigation and Focus
  • Input Focus
    • Focus Order
    • Focus property
    • Active Focus
    • FocusScope
  • Virtual Keyboard
  • Handling Keyboard Input
    • Key-Specific Handlers
    • All Keys Handler
    • Key Event Propagation
    • Event Propagation is Convenient
  • Multi-Touch
    • Common Multi-Touch Gestures
    • Handling Overlapping Touch Areas

Dynamic Creation of Items

  • Creating Items Dynamically
    • Procedural Method
    • Declarative Method
  • Procedural Creation
  • Procedural/Declarative Creation
  • Declarative Creation
  • Creating Multiple Items
  • Repeaters

Debugging and Profiling QML Applications

  • The Scene Graph
  • QML Profiler


Day 2

Review and Solution of Lab 1
Model/View
  • Model/View Concepts
  • Showing Simple Data
  • Custom Models
  • Proxy Models
  • Delegates
  • Tree Models
Multithreaded Programming
  • Qt Multithreading
  • Thread Synchronization and Primitives
  • QtConcurrent
C++/QML Layer
  • Layered Design
  • Exporting QPainter based GUI Classes
  • Exporting Scene Graph GUI classes
  • Defining Custom Property Types
  • Qt Serial Bus C++ Classes

Day 3

Testing
  • QTest Framework in QML
    • Overview
    • Adding a Test Suite
    • Implementing a Test
    • Add a Testing Main()
    • Running the Test
    • Simulating GUI Events
    • Mocking C++ Classes with QML
    • SignalSpy
  • Design for Testability
  • Notes on Google Test Framework and Qt

Additional Topics
  • Animations
  • QML Charts
  • QML Canvas
  • Particles
  • OpenGL and QML
  • Intro to Qt 3D

 

< Back to full list of training

Effective QML

Dates:
Location: Bedford, MA
Early Bird Pricing: $1695
Regular Price: $1995

Course Description

 

This 3-day course approaches common issues inherent to Qt/QML development. We cover a wide-range of advanced topics such as keyboard focus, gestures, virtual keyboard, unit-testing, profiling, rendering; and provide helpful design patterns and debugging tips. The target audience is the intermediate QML developer.

Course Availability: On-site, Open Enrollment
Subject:  Qt
Duration: 3 days

Course Prerequisites

  • Basic knowledge of programming with Qt on the desktop using widgets
  • Basic QML experience

Day 1

User Input

  • Keyboard Navigation and Focus
  • Input Focus
    • Focus Order
    • Focus property
    • Active Focus
    • FocusScope
  • Virtual Keyboard
  • Handling Keyboard Input
    • Key-Specific Handlers
    • All Keys Handler
    • Key Event Propagation
    • Event Propagation is Convenient
  • Multi-Touch
    • Common Multi-Touch Gestures
    • Handling Overlapping Touch Areas

Dynamic Creation of Items

  • Creating Items Dynamically
    • Procedural Method
    • Declarative Method
  • Procedural Creation
  • Procedural/Declarative Creation
  • Declarative Creation
  • Creating Multiple Items
  • Repeaters

Debugging and Profiling QML Applications

  • The Scene Graph
  • QML Profiler


Day 2

Review and Solution of Lab 1
Model/View
  • Model/View Concepts
  • Showing Simple Data
  • Custom Models
  • Proxy Models
  • Delegates
  • Tree Models
Multithreaded Programming
  • Qt Multithreading
  • Thread Synchronization and Primitives
  • QtConcurrent
C++/QML Layer
  • Layered Design
  • Exporting QPainter based GUI Classes
  • Exporting Scene Graph GUI classes
  • Defining Custom Property Types
  • Qt Serial Bus C++ Classes

Day 3

Testing
  • QTest Framework in QML
    • Overview
    • Adding a Test Suite
    • Implementing a Test
    • Add a Testing Main()
    • Running the Test
    • Simulating GUI Events
    • Mocking C++ Classes with QML
    • SignalSpy
  • Design for Testability
  • Notes on Google Test Framework and Qt

Additional Topics
  • Animations
  • QML Charts
  • QML Canvas
  • Particles
  • OpenGL and QML
  • Intro to Qt 3D

 

< Back to full list of training

Effective QML

Dates:
Location: Denver, CO
Early Bird Pricing: $1695
Regular Price: $1995

Course Description

 

This 3-day course approaches common issues inherent to Qt/QML development. We cover a wide-range of advanced topics such as keyboard focus, gestures, virtual keyboard, unit-testing, profiling, rendering; and provide helpful design patterns and debugging tips. The target audience is the intermediate QML developer.

Course Availability: On-site, Open Enrollment
Subject:  Qt
Duration: 3 days

Course Prerequisites

  • Basic knowledge of programming with Qt on the desktop using widgets
  • Basic QML experience

Day 1

User Input

  • Keyboard Navigation and Focus
  • Input Focus
    • Focus Order
    • Focus property
    • Active Focus
    • FocusScope
  • Virtual Keyboard
  • Handling Keyboard Input
    • Key-Specific Handlers
    • All Keys Handler
    • Key Event Propagation
    • Event Propagation is Convenient
  • Multi-Touch
    • Common Multi-Touch Gestures
    • Handling Overlapping Touch Areas

Dynamic Creation of Items

  • Creating Items Dynamically
    • Procedural Method
    • Declarative Method
  • Procedural Creation
  • Procedural/Declarative Creation
  • Declarative Creation
  • Creating Multiple Items
  • Repeaters

Debugging and Profiling QML Applications

  • The Scene Graph
  • QML Profiler


Day 2

Review and Solution of Lab 1
Model/View
  • Model/View Concepts
  • Showing Simple Data
  • Custom Models
  • Proxy Models
  • Delegates
  • Tree Models
Multithreaded Programming
  • Qt Multithreading
  • Thread Synchronization and Primitives
  • QtConcurrent
C++/QML Layer
  • Layered Design
  • Exporting QPainter based GUI Classes
  • Exporting Scene Graph GUI classes
  • Defining Custom Property Types
  • Qt Serial Bus C++ Classes

Day 3

Testing
  • QTest Framework in QML
    • Overview
    • Adding a Test Suite
    • Implementing a Test
    • Add a Testing Main()
    • Running the Test
    • Simulating GUI Events
    • Mocking C++ Classes with QML
    • SignalSpy
  • Design for Testability
  • Notes on Google Test Framework and Qt

Additional Topics
  • Animations
  • QML Charts
  • QML Canvas
  • Particles
  • OpenGL and QML
  • Intro to Qt 3D

 

< Back to full list of training