Tuesday, June 5, 2018 - 10:25
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By ICS UX Design Team
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UX Design
As designers, we're in the service industry. To deliver great service, we need to be great listeners. And that requires empathy.
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Monday, October 17, 2016 - 11:45
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By ICS UX Design Team
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UX, UX Design
Providing actionable feedback is key to the success of any design project. Here are resources to help non-designers develop fluency.
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Thursday, May 26, 2016 - 10:57
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By ICS UX Design Team
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UX, Mobile
Global expansion of mobile phone use has many subscribers operating on a slower Internet, are you designing UX for them too? Read more...
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Monday, November 30, 2015 - 15:53
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By ICS UX Design Team
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UX, color science, low-light environments, user interface design, HCI
When most of us hear night vision goggles, it is usually a safe bet we imagine a night scene with that glowing green-scale overlay or something similar to that shown above. For those who have ever used night vision goggles or have used a digital camera with a night setting, you might already be familiar with this concept, but it really does look like this! Have you ever wondered why the exclusive use of green?
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Monday, December 8, 2014 - 11:09
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By ICS UX Design Team
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UX, User Experience, design-centric
Welcome back for a chat about user experience (UX) in the real world. Today, I want to talk about user experience and coffee. Now, I know not everyone drinks coffee, so for the sake of discussion, let’s assume that you want to drink some coffee.
Initial Decision
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Monday, October 27, 2014 - 10:30
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By ICS UX Design Team
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Mental models, User Experience, UX, design thinking, user interfaces, workflow, gesture
Welcome back to the coffee corner!
I hope that you’re doing well and enjoying your user experience (UX) rock star status on any project you may be working on, no matter your role. Today, we’re going to be chatting about Mental Models - what they are, why we should care about them and how we can leverage them to inform design thinking.
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Tuesday, September 2, 2014 - 13:54
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By ICS UX Design Team
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Usability, User Experience, UX, good design
I just made it to my daily 10:30am coffee break (the one where I refill my coffee mug, since I already drank my 8am coffee) and wanted to spend a moment to chat about usability/user experience (UX) and project management (PM).
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Monday, March 31, 2014 - 10:47
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By ICS UX Design Team
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UX, Design, Color, Visual
Color theory is often referenced when creating or viewing traditional works of art. Using color to successfully portray balance, movement and atmosphere is crucial. A painter does not use color haphazardly, they use it with purpose. It is used to organize their composition, direct the viewer’s focal point and create an emotional impact. Can these general rules be applied to interface design? Can they help create a more meaningful user experience? The answer is yes!
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Monday, March 17, 2014 - 16:55
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By ICS UX Design Team
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UX, UX Design
Skills as these are invaluable to a designer. The issue designers often face is clients don’t always know what problem a user may face while using a product, they then will need to solve.
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Monday, March 3, 2014 - 10:30
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By ICS UX Design Team
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UX, UX Design, Workflow Analysis
There are several ways to display a workflow, one of which is the swim lane diagram. These diagrams visually describe how a process works, including the people involved and the handover of information. Another advantage of workflow analysis is that it e
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Monday, February 3, 2014 - 10:09
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By ICS UX Design Team
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UX Design
Visual design has the potential to make or break a user experience. The reason most people believe graphic designers exist is to make an interface look pretty. While this is an important part of the process, most people don’t realize that visual cues are designed with the end user in mind.
When you begin the artistic phase of your project, there are three important elements to consider:
1. Design for Your Target Audience
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Tuesday, December 17, 2013 - 15:20
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By ICS UX Design Team
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UX
A few months ago, we put on a webinar about usability testing. One of the questions at the end was about justifying spending on usability design and testing. More broadly, how to convince management that good design matters – and is worth investing in. This is an industry-wide question and one, which user experience professionals are often asked in an “elevator pitch” kind of situation.
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