Render to Texture: Fixed Function vs. Modern OpenGL
A look at an advanced feature in OpenGL -- render-to-texture.
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A look at an advanced feature in OpenGL -- render-to-texture.
Texture setup in modern OpenGL is nearly equivalent to what you are used to in the fixed-function API.
Next up, we're going to talk about OpenGL lighting, its origins, and theory and how to implement that theory in your shader programs.
In this blog post, we will compare and contrast Fixed-Function OpenGL with Modern OpenGL.
In this blog post, we will outline differences between Fixed-Function OpenGL with Modern OpenGL.
This blog posting gives an introduction to the Qt Graphical Effects module, which is available in Qt 5. As of Qt 5.1.